
Tanith Packs for Holiday
About
Made in Unity 6 for Trijam 327 - Theme: Loading Zone.
Artwork by Lucevium, development by Vmpwje. Music/sound reused from a previous project by Jordan Guillou.
How to play
Based on Fire! by Nintendo. Tanith's life has been a bit stressful recently - travelling through time, facing her irrational fears and fighting sentient vegetables. She needs a holiday, but first must pack. Her friends are helping her pack by throwing her things out of her castle's bedroom window. With her friend Timothy's help, use a mattress to bounce them across to Tanith's car so that she can go on holiday.
Controls
There are 3 locations you can stand. Move left and right by doing any of:
- Left/right arrow keys
- A/D
- Tapping the left/right side of the screen if on mobile
Attribution
Sound effects from Chiptone
Comments
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The concept is cool and your game is fun. I won in easy and medium. But this is a bit frustating that objects hit an invisible wall. Because that make harder to see their trajectory and it feels odd.
Yeah, the idea is that all objects bounce exactly 3 times. I couldn't work out the velocity needed to get them to bounce just right, so made it that when they get to their next bounce point it stops their X velocity.
A nice game that really pushes its concept. ...