About

Made in Unity 6 for Trijam 327 - Theme: Loading Zone.

Artwork by Lucevium, development by Vmpwje. Music/sound reused from a previous project by Jordan Guillou.

How to play

Based on Fire! by Nintendo. Tanith's life has been a bit stressful recently - travelling through time, facing her irrational fears and fighting sentient vegetables. She needs a holiday, but first must pack. Her friends are helping her pack by throwing her things out of her castle's bedroom window. With her friend Timothy's help, use a mattress to bounce them across to Tanith's car so that she can go on holiday.

Controls

There are 3 locations you can stand. Move left and right by doing any of:

  • Left/right arrow keys
  • A/D
  • Tapping the left/right side of the screen if on mobile

Attribution

Sound effects from Chiptone

StatusReleased
PlatformsHTML5
AuthorsVmpwje, lucevium
GenreAction
Made withUnity
TagsTrijam

Comments

Log in with itch.io to leave a comment.

(1 edit)

The concept is cool and your game is fun. I won in easy and medium. But this is a bit frustating that objects hit an invisible wall. Because that make harder to see their trajectory and it feels odd.

Yeah, the idea is that all objects bounce exactly 3 times. I couldn't work out the velocity needed to get them to bounce just right, so made it that when they get to their next bounce point it stops their X velocity.

A nice game that really pushes its concept. ...